NetworkInterface: NetworkAvailabilityChanged event

   
 


using System;
using System.Net.NetworkInformation;
class MainClass {
    private static void NetworkAvailabilityChanged(object sender, NetworkAvailabilityEventArgs e) {
        if (e.IsAvailable) {
            Console.WriteLine("Network Available");
        } else {
            Console.WriteLine("Network Unavailable");
        }
    }
    static void Main(string[] args) {
        NetworkChange.NetworkAvailabilityChanged += NetworkAvailabilityChanged;
    }
}

    


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