Key Press


   

/*
GDI+ Programming in C# and VB .NET
by Nick Symmonds

Publisher: Apress
ISBN: 159059035X
*/


using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

namespace KeyPress
{
    /// <summary>
    /// Summary description for KeyPress.
    /// </summary>
    public class KeyPress : System.Windows.Forms.Form
    {
    private System.Windows.Forms.Button button1;
    private System.Windows.Forms.Button button2;
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.Container components = null;

        public KeyPress()
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            //
            // TODO: Add any constructor code after InitializeComponent call
            //
        }

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        protected override void Dispose( bool disposing )
        {
            if( disposing )
            {
                if (components != null) 
                {
                    components.Dispose();
                }
            }
            base.Dispose( disposing );
        }

        #region Windows Form Designer generated code
        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
      this.button1 = new System.Windows.Forms.Button();
      this.button2 = new System.Windows.Forms.Button();
      this.SuspendLayout();
      // 
      // button1
      // 
      this.button1.Location = new System.Drawing.Point(184, 104);
      this.button1.Name = "button1";
      this.button1.Size = new System.Drawing.Size(80, 48);
      this.button1.TabIndex = 0;
      this.button1.Text = "button1";
      // 
      // button2
      // 
      this.button2.Location = new System.Drawing.Point(176, 192);
      this.button2.Name = "button2";
      this.button2.Size = new System.Drawing.Size(80, 32);
      this.button2.TabIndex = 1;
      this.button2.Text = "button2";
      // 
      // KeyPress
      // 
      this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
      this.ClientSize = new System.Drawing.Size(292, 273);
      this.Controls.AddRange(new System.Windows.Forms.Control[] {
                                                                  this.button2,
                                                                  this.button1});
      this.Name = "KeyPress";
      this.Text = "KeyPress";
      this.Load += new System.EventHandler(this.KeyPress_Load);
      this.ResumeLayout(false);

    }
        #endregion

        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]
        static void Main() 
        {
            Application.Run(new KeyPress());
        }

    private void KeyPress_Load(object sender, System.EventArgs e)
    {
      this.KeyPreview=true;
    }

    protected override void OnKeyPress(KeyPressEventArgs e)
    {
      MessageBox.Show("Key Pressed = " + e.KeyChar.ToString());
    }
    }
}

           
          


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