Generate ToString for given object

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/*
 License:  Microsoft Public License (Ms-PL)  
 http://c4fdevkit.codeplex.com/license
 C4F Developer Kit

*/
using System;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Media.Imaging;


public class MainClass{
        /// <summary>
        /// Generates ToString functionality for a struct.  This is an expensive way to do it,
        /// it exists for the sake of debugging while classes are in flux.
        /// Eventually this should just be removed and the classes should
        /// do this without reflection.
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="object"></param>
        /// <returns></returns>
        public static string GenerateToString<T>(T @object) where T : struct
        {
            StringBuilder sbRet = new StringBuilder();
            foreach (PropertyInfo property in typeof(T).GetProperties(BindingFlags.Public | BindingFlags.Instance))
            {
                if (0 != sbRet.Length)
                {
                    sbRet.Append(", ");
                }
               // Assert.AreEqual(0, property.GetIndexParameters().Length);
                object value = property.GetValue(@object, null);
                string format = null == value ? "{0}: <null>" : "{0}: "{1}"";
                sbRet.AppendFormat(format, property.Name, value);
            }
            return sbRet.ToString();
        }
}

   
     


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