/* GDI+ Programming in C# and VB .NET by Nick Symmonds Publisher: Apress ISBN: 159059035X */ using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; namespace KeyPress { /// <summary> /// Summary description for KeyPress. /// </summary> public class KeyPress : System.Windows.Forms.Form { private System.Windows.Forms.Button button1; private System.Windows.Forms.Button button2; /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.Container components = null; public KeyPress() { // // Required for Windows Form Designer support // InitializeComponent(); // // TODO: Add any constructor code after InitializeComponent call // } /// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.button1 = new System.Windows.Forms.Button(); this.button2 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // button1 // this.button1.Location = new System.Drawing.Point(184, 104); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(80, 48); this.button1.TabIndex = 0; this.button1.Text = "button1"; // // button2 // this.button2.Location = new System.Drawing.Point(176, 192); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(80, 32); this.button2.TabIndex = 1; this.button2.Text = "button2"; // // KeyPress // this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(292, 273); this.Controls.AddRange(new System.Windows.Forms.Control[] { this.button2, this.button1}); this.Name = "KeyPress"; this.Text = "KeyPress"; this.Load += new System.EventHandler(this.KeyPress_Load); this.ResumeLayout(false); } #endregion /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main() { Application.Run(new KeyPress()); } private void KeyPress_Load(object sender, System.EventArgs e) { this.KeyPreview=true; } protected override void OnKeyPress(KeyPressEventArgs e) { MessageBox.Show("Key Pressed = " + e.KeyChar.ToString()); } } }