using System; using System.Collections.Generic; using System.Text; public struct Point<T> { private T xPos; private T yPos; public Point(T xVal, T yVal) { xPos = xVal; yPos = yVal; } public T X { get { return xPos; } set { xPos = value; } } public T Y { get { return yPos; } set { yPos = value; } } public override string ToString() { return string.Format("[{0}, {1}]", xPos, yPos); } public void ResetPoint() { xPos = default(T); yPos = default(T); } }