Create repeatable Texture Brush

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  using System;
  using System.Drawing;
  using System.Drawing.Drawing2D;
  using System.Collections;
  using System.ComponentModel;
  using System.Windows.Forms;
  using System.Data;

  public class Form1 : System.Windows.Forms.Form
  {
    public Form1()
    {
      InitializeComponent();
    }
    private void InitializeComponent()
    {
      this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
      this.ClientSize = new System.Drawing.Size(292, 273);
      this.Text = "Pen Cap App";
      this.Resize += new System.EventHandler(this.Form1_Resize);
      this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);

    }
    static void Main() 
    {
      Application.Run(new Form1());
    }

    private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
    {      

      Graphics g = e.Graphics;
      Bitmap bmp = new Bitmap("winter.jpg");
      TextureBrush tb = new TextureBrush(bmp, new Rectangle(0, 0, 25, 25));

      g.FillRectangle(tb, 20, 20, 200, 70);
      g.FillRectangle(tb, 45, 45, 70, 150);
      bmp.Dispose();
      tb.Dispose();
    }

    private void Form1_Resize(object sender, System.EventArgs e)
    {
      Invalidate();
    }
  }


           
          


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